🔓
Lockpicking
/lockpick <easy|medium|hard>⏱20 minutes📊DEX + INT
Crack open locks for gold rewards. Three difficulty tiers — each with different base success rates, reward ranges, and risk profiles. DEX + INT both improve your chances.
∑ Formula
Base% + DEX bonus + INT bonus (± random variance)Hard difficulty has a critical failure chance — you lose a fine equal to the reward range (100–150g).
📊 Difficulty Tiers
Easy
70% base success(30–50g reward)
Medium
50% base success(60–90g reward)
Hard
30% base success(100–150g reward)
⚙️ How It Works
- DEX and INT both contribute to success chance above the base
- Easy and Medium: on failure you simply get nothing — no penalty
- Hard: critical failure possible — you pay a fine instead of earning gold
- Lucky Coin passive adds +5% to success chance at all difficulties
- Luck Charm adds +20% success chance (consumed on use)
💡 Tips
- ✦Start on Easy to build up gold, then move to Hard once DEX+INT is 10+
- ✦Save Luck Charms for Hard difficulty to avoid critical failures
- ✦Hard mode expected value beats Easy at DEX+INT ≥ ~8 even without charms
- ✦Lockpicking counts toward Remy's Arrangement quest chain